#include <MortarProViewportClient.h>
|
virtual void | Tick (float DeltaTime) override |
|
Class Inheriting From UGameViewportClient. In this class we are only updating viewport points in tick
◆ Tick()
virtual void UMortarProViewportClient::Tick |
( |
float |
DeltaTime | ) |
|
|
overridevirtual |
Will be updating Significance manager here
◆ CachedPlayerController
TWeakObjectPtr<class APlayerController> UMortarProViewportClient::CachedPlayerController |
|
protected |
Cached ptr to our player controller that we should get the view from
The documentation for this class was generated from the following file:
- Public/MortarProViewportClient.h