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Mortar Pro Plugin
Version 3
Modular Turret Plugin
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This is the complete list of members for UMortarProPoolSubsystem, including all inherited members.
| AddToPool(AActor *ActorToAdd, TSubclassOf< AActor > SubClass) | UMortarProPoolSubsystem | private |
| BPInitializeResourceManagement() | UMortarProPoolSubsystem | |
| GetActorFromPool(TSubclassOf< AActor > SubClass, const FVector &Location, const FRotator &Rotation, const FActorSpawnParameters &SpawnParams) | UMortarProPoolSubsystem | |
| GetActorFromPoolBP(TSubclassOf< AActor > SubClass, const FVector &Location, const FRotator &Rotation, AActor *Owner, APawn *Instigator) | UMortarProPoolSubsystem | |
| GetPoolQueue(TMap< TSubclassOf< AActor >, TArray< AActor * > > &ActorsPoolQueue) | UMortarProPoolSubsystem | |
| Initialize(FSubsystemCollectionBase &Collection) | UMortarProPoolSubsystem | privatevirtual |
| MaxPoolSizePerActor | UMortarProPoolSubsystem | private |
| Pool | UMortarProPoolSubsystem | private |
| RemoveFromPool(AActor *ActorToRemove, TSubclassOf< AActor > SubClass) | UMortarProPoolSubsystem | |
| SetResourceCount(const TMap< TSubclassOf< AActor >, int32 > &ResourceCount) | UMortarProPoolSubsystem | private |
| ShouldCreateSubsystem(UObject *Outer) const | UMortarProPoolSubsystem | inlineprivatevirtual |