| Acceleration | AMortarProBulletHellManager | private |
| ActiveProjectilesIndex | AMortarProBulletHellManager | private |
| AMortarProBulletHellManager() | AMortarProBulletHellManager | |
| bApplySway | AMortarProBulletHellManager | private |
| BeginPlay() override | AMortarProBulletHellManager | protectedvirtual |
| bEnableDebugBoxTrace | AMortarProBulletHellManager | private |
| bEnableGravity | AMortarProBulletHellManager | private |
| bEnableHoming | AMortarProBulletHellManager | private |
| bEnableRoll | AMortarProBulletHellManager | private |
| BPProjectileStateUpdate(const TArray< FVector > &LaunchPositions, const TArray< FMortarProBulletHellActiveInfo > &CurrentProjectiles, const TArray< FMortarProBulletHellExplosionInfo > &ExplosionsStruct) | AMortarProBulletHellManager | |
| bRotationFollowVelocity | AMortarProBulletHellManager | private |
| BulletHellProjectileInstance | AMortarProBulletHellManager | private |
| BulletHellProjectileMeshTemplate | AMortarProBulletHellManager | private |
| CollisionSphereRadius | AMortarProBulletHellManager | private |
| DamageAsPerSurface | AMortarProBulletHellManager | private |
| DeactivateProjectileInstance(FMortarProBulletHellProjectileInstance &ProjectileInstance, bool UpdateScene=false) | AMortarProBulletHellManager | |
| DebugTraceTime | AMortarProBulletHellManager | private |
| GetAcceleration() const | AMortarProBulletHellManager | |
| GetApplySway() const | AMortarProBulletHellManager | |
| GetCollisionSphereRadius() const | AMortarProBulletHellManager | |
| GetDamageAsPerSurface(const EPhysicalSurface &SurfaceType) | AMortarProBulletHellManager | |
| GetEnableHoming() const | AMortarProBulletHellManager | |
| GetEnableRoll() const | AMortarProBulletHellManager | |
| GetHomingDelay() const | AMortarProBulletHellManager | |
| GetHomingStrength() const | AMortarProBulletHellManager | |
| GetMaxBulletHellProjectiles() const | AMortarProBulletHellManager | |
| GetMaxLifeTime() const | AMortarProBulletHellManager | |
| GetMaxSpeed() const | AMortarProBulletHellManager | |
| GetProjectileGravityScale() const | AMortarProBulletHellManager | |
| GetProjectileSpeed(const int32 &ProjectileInstance) const | AMortarProBulletHellManager | |
| GetRollSpeed() const | AMortarProBulletHellManager | |
| GetRotationCorrectionSpeed() const | AMortarProBulletHellManager | |
| GetRotationFollowVelocity() const | AMortarProBulletHellManager | |
| GetSwayAmplitude() const | AMortarProBulletHellManager | |
| GetSwaySpeed() const | AMortarProBulletHellManager | |
| GetTotalActive() | AMortarProBulletHellManager | |
| GetUpdatedPosition(FMortarProBulletHellProjectileInstance &ProjectileInstance, float DeltaTime) | AMortarProBulletHellManager | private |
| GetUpdatedRotation(FMortarProBulletHellProjectileInstance &ProjectileInstance, float DeltaTime) | AMortarProBulletHellManager | private |
| GetUpdatedVelocity(FMortarProBulletHellProjectileInstance &ProjectileInstance, float DeltaTime) | AMortarProBulletHellManager | private |
| GlobalSpeed | AMortarProBulletHellManager | private |
| GravityScale | AMortarProBulletHellManager | private |
| HomingDelay | AMortarProBulletHellManager | private |
| HomingStrength | AMortarProBulletHellManager | private |
| InActiveProjectilesIndex | AMortarProBulletHellManager | private |
| MaxBulletHellProjectiles | AMortarProBulletHellManager | private |
| MaxLifeTime | AMortarProBulletHellManager | private |
| MaxSpeed | AMortarProBulletHellManager | private |
| OriginalScale | AMortarProBulletHellManager | private |
| RollSpeed | AMortarProBulletHellManager | private |
| RotationCorrectionSpeed | AMortarProBulletHellManager | private |
| SetAcceleration(const float &InAcceleration) | AMortarProBulletHellManager | |
| SetApplySway(const bool &InApplySway) | AMortarProBulletHellManager | |
| SetCollisionSphereRadius(const int32 &InCollisionSphereRadius) | AMortarProBulletHellManager | |
| SetEnableHoming(const bool &InEnableHoming) | AMortarProBulletHellManager | |
| SetEnableRoll(const bool &InEnableRoll) | AMortarProBulletHellManager | |
| SetGlobalSpeed(const float &InSpeed) | AMortarProBulletHellManager | |
| SetHomingDelay(const float &InHomingDelay) | AMortarProBulletHellManager | |
| SetHomingStrength(const float &InHomingStrength) | AMortarProBulletHellManager | |
| SetMaxBulletHellProjectiles(const int32 &InMaxBulletHellProjectiles) | AMortarProBulletHellManager | |
| SetMaxLifeTime(const float &InMaxLifeTime) | AMortarProBulletHellManager | |
| SetMaxSpeed(const float &InMaxSpeed) | AMortarProBulletHellManager | |
| SetProjectileGravityScale(const float &InGravity) | AMortarProBulletHellManager | |
| SetRollSpeed(const float &InRollSpeed) | AMortarProBulletHellManager | |
| SetRotationCorrectionSpeed(const float &InRotationCorrectionSpeed) | AMortarProBulletHellManager | |
| SetRotationFollowVelocity(const bool &InRotationFollowVelocity) | AMortarProBulletHellManager | |
| SetSwayAmplitude(const FVector &InSwayAmplitude) | AMortarProBulletHellManager | |
| SetSwaySpeed(const FVector &InSwaySpeed) | AMortarProBulletHellManager | |
| SpawnBulletHellProjectileInstance(const FVector &SpawnPos, const FVector &Direction, TWeakObjectPtr< AActor > TargetActor, TWeakObjectPtr< AActor > Owner, bool ConsiderGravity=false, FVector Velocity=FVector::ZeroVector) | AMortarProBulletHellManager | |
| SwayAmplitude | AMortarProBulletHellManager | private |
| SwaySpeed | AMortarProBulletHellManager | private |
| Tick(float DeltaTime) override | AMortarProBulletHellManager | protectedvirtual |
| TraceChannel | AMortarProBulletHellManager | private |