Mortar Pro Plugin
Version 2
Modular Turret Plugin
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Enumerator
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Mortar Pro Plugin
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Introduction
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Getting Started
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Class List
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AMortarProAIController
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AMortarProBaseProjectile
►
AMortarProBeamProjectile
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AMortarProLineTraceProjectile
►
AMortarProMineProjectile
►
AMortarProPawn
►
AMortarProPhysicalProjectile
►
AMortarProPoolableActor
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AMortarProSplitProjectile
►
FMortarProAfterSpawnParam
►
FMortarProGunBurstProperties
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FMortarProGunSocketProperties
►
FMortarProPluginModule
►
FMortarProSignificanceDistance
►
FMortarProSortByDistance
►
FMortarProTeamProperties
►
FMortarProTickablesTickFunction
TStructOpsTypeTraits< FMortarProTickablesTickFunction >
►
UMortarProActorsObject
►
UMortarProAggregateTickSubsystem
►
UMortarProAIBaseTaskNode
►
UMortarProAIIdleTask
►
UMortarProAimingComponent
►
UMortarProBarrelMeshComponent
►
UMortarProBeamAimingComponent
►
UMortarProBurstAimingComponent
►
UMortarProGenericMeshComponent
►
UMortarProHealthComponent
►
UMortarProPoolSubsystem
►
UMortarProProjectileMovement
►
UMortarProSemiAutoAimingComponent
►
UMortarProShootingTask
►
UMortarProSignificanceComponent
►
UMortarProTargetPointComponent
►
UMortarProTeamComponent
►
UMortarProTurretMeshComponent
►
UMortarProViewportClient
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AMortarProBaseProjectile Member List
This is the complete list of members for
AMortarProBaseProjectile
, including all inherited members.
AMortarProPoolableActor
()
AMortarProPoolableActor
BeginActivation
AMortarProPoolableActor
BeginDeactivation
AMortarProPoolableActor
BeginPlay
() override
AMortarProPoolableActor
protected
virtual
bIsActorActivated
AMortarProPoolableActor
protected
BPOnImpactEvent
()
AMortarProBaseProjectile
ClearTimers
()
AMortarProPoolableActor
protected
virtual
DamageAsPerSurface
AMortarProBaseProjectile
protected
DeActivateActor
()
AMortarProPoolableActor
virtual
DeactivateSpan
AMortarProPoolableActor
DeactivateTimerHandle
AMortarProPoolableActor
private
EnableComponents
(const bool &bEnable)
AMortarProPoolableActor
protected
virtual
EndPlay
(const EEndPlayReason::Type EndPlayReason) override
AMortarProPoolableActor
protected
virtual
GetDamageAsPerSurface
(const EPhysicalSurface &SurfaceType)
AMortarProBaseProjectile
protected
GetProjectileSpeed
()
AMortarProBaseProjectile
inline
virtual
InitializeBeforeSpawnParam
() override
AMortarProBaseProjectile
protected
virtual
MortarAfterSpawnParam
AMortarProBaseProjectile
protected
NiagaraSurfaceImpact
AMortarProBaseProjectile
protected
PlayImpactSoundAndParticleEffectForSurface
(const EPhysicalSurface &SurfaceType, const FVector &Location)
AMortarProBaseProjectile
protected
PoolingSubSystem
AMortarProPoolableActor
private
ReActivateActor
()
AMortarProPoolableActor
virtual
SetAfterSpawnParam
(const FMortarProAfterSpawnParam &AfterSpawnParam)
AMortarProBaseProjectile
virtual
SetDeactivateSpan
(const float &Time)
AMortarProPoolableActor
virtual
StartTimers
()
AMortarProPoolableActor
protected
virtual
SurfaceImpactSound
AMortarProBaseProjectile
protected
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